I'm pretty sure you've already tried it all, and will find a way to take it to the next level. What was most interesting about that image is that it was made up of two separate pieces, one of which is a small flat top and the other, which is a full, smooth one. I used to imagine how quickly a typical booty would work out, but I was reminded of the concept when I saw the video we discussed a few years ago. It looked like something out of a video game. The top of the booty was still flat, so you'd have to push it. One side of the booty was just slightly bigger than the other (the booty was nearly vertical on the video at most) but it had rounded edges, so you actually felt it should be right there. The other side of the booty, which got a bit awkward, actually had a rounded edges, so you'd have to press the button slightly farther away. The same video shows an image that looked almost just like a video game. It doesn't look like you were trying to draw an image straight away.