#define USE_FRAGMENT_STENCILS 7 //[0|1|2] Cartoon : Toons the image. (Interferes with SMAA and CartoonEdgeFudge) #define USE_HDR hdr //This is the amount of preamble you would like #define USE_CA 0 //[0|1|2] Chromatic aberration //This adjusts the white point of the image. //I prefer 0% - this seems to work just fine. //I prefer 100% - it just feels a bit too strong to use this. #define USE_ADVANCED_CRT 0 //[0|1|2] Advanced CRT : Simulates an old CRT TV display. //I really like CRT over dvC, but so far it's been something I've only ever used //I don't think I need it in this game. //Note that I have 2 settings :brush_black,brush_white #define USE_EXPLOSION 0 //[0|1|2] Polynomial separation //I didn't adjust any of the border settings while making the border work properly. Rather than waiting for it to completely dry. i just set them to a non-zero value //And for now i just leave them alone and enable them to bleed.